| 01 |
Visual Essay |
RISE AND OPTIMISE |
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Art Direction; AI |
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[WE ARE THE LAST GENERATION TO DIE] THE AGE OF EARTHQUAKES
Living forever digitally has become a new reality. Online immortality is pushing us towards self optimisation.
Optimise and Rise is a reference to the arcade where modernity was first seen through glass (Walter Benjamin, Passage des Panoramas) These images look at the present in the same way, a panoramic overview of the present, artefacts on display- already archive, already relic, already distant, already collectible,
almost a ruin, arranged behind a screen.
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| 02 |
Visual Essay |
UNPAIR DEVICE |
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Art Direction; AI |
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DIGITAL ENDS & CHANGE OF STATUS
HOW DO DEVICES DETACH WHEN THEIR USERS ARE NO LONGER CONNECTED?
Technologies brought us new orders and behaviours. Once devices meet and merge, they orchestrate a choreographic system of movement, sound and image. A new fraction of reality emerges- with that a new relationship that goes beyond the device users, but within the devices itself.
Digital permanence and emotional haunting. Everything we ever typed, saved or sent, exists somewhere online.
The digital footprint comes to haunt us.
Recurring contacts become uninvited guests. How long does it take for a device to lose familiarity with a place, a face, a profile? For an algorithm to stop suggesting things that once meant home?
The digital era has brought us new ways of wounding. Emotional terror just one click away from recollecting feelings on a loop followed by sequences of internal monologues, until time, the only remaining analogue tool, brings its balsam to the turmoil.
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| 03 |
Print Media |
BERLINER ZEITUNG WE |
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Art Direction |
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I was the art director of the Berliner Zeitung’s weekend edition,a Berlin based newspaper.
Co-leading the art department, driving the visual direction of each issue from concept to print.
Working alongside the editorial team, reporting directly to the editor in chief,
My tasks included team management, concept development for covers and article imagery, design, illustration, talent commissioning and budget management.
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| 04 |
Commercial |
TEST AND TRIED |
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Art Direction; Graphic Design |
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Visual assets for Zalando Stories segment Tried &Tested, where writers try and test products.
The proposal was to have a tactile interpretation inspired by the spirit of research. Personal exploration come with hits and misses, hours of work and personal notes showcasing the journey of trial and error.
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| 05 |
Editorial |
WORDS |
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Art Direction; Set Design |
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Images made upon text experts written throughout the past years.
Photography: Caroline Heinicke
A pin, piercing time in flavourless jelly
Domino of solutionsHachazo de tierra sobre mi fantasia
Chasing pleasure
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| 06 |
Editorial |
ODDLY PLEASING |
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Art Direction; Set Design |
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SICKY MAGAZINE
Sensory experimentation with Maria Larrea for Sicky magazine halloween's edition.
Photography and Art Direction:
Maria Larrea
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| 07 |
Commercial |
SET DESIGN ZALANDO |
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Set Design |
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Worked as a set designer as a parallel practice. During these years I had the opportunity to engage with the creation process from the production side and tap into craft and spacial skills.
Photography: Lera Polivanova
Photographer: Pietro CoccoPhotographer: Vinnie LiazzaPhotographer: Agustin FariasPhotographer: Heikki Kaski
Photographer: Matias AlfonzoPhotographer: Matthias Leidinger
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| 08 |
Objects |
OBJECTS |
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Design |
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01 LOOP VASE
02 RITUAL TABLE
03 BREAKFAST THEORY
04 LAMP
05 3MMC
01. On going series of collected objects to rework and repurpose.Ceramic, acrylic, acrilyc paint. 02. Conceived for the food issue of Fuckying Young Magazine as a gathering piece. The table features a centred hole for the fire to come throught and let the ingredients to cook.
Build with leftover materials from the local workshop. Steinless steel
03. Self heating breakfast chair Plexiglass, aluminium, gluten. 04. Bird Lamp05. Re worked chair frame found in the streets of Berlin. Material choice based on algorithm trends and the homogenised view of interiors. Steel, aluminium, foam, latex, syntetic hair
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| 09 |
Research |
FANDOM AND ATTENTION |
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Research; Graphic Design |
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AN OBERSERVATION ON FANDOM
AND ATTENTION
Case study for the workshop Brands,Trends and Culture and Strategy held at Elisava Design School-examining and researching trends, as well as analysing the digital landscape of brands.
Full pdf upon request
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| 10 |
Editorial |
SELECTED WORK |
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Set Design |
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01 BEHIND THE BLINDS
02 ANOTHER MAGAZINE
03 PULL LETTER
04 FUCKYING YOUNG MAGAZINE
Photographer: Batian Thiery
Photographer: Larissa HofmannPhotographer: Lara Orhl
Director: Agustin FariasPhotographer: Anre Grueger
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